Unpacker — Xp3

Remember: with great extraction power comes great responsibility. Respect the developers’ work, do not redistribute raw assets, and always support the official releases when available.

Now go forth and unpack—but only the files you own. Have a specific game that refuses to unpack? Visit the Visual Novel Reverse Engineering subreddit or the VNR (Visual Novel Reader) forums for game-specific keys. xp3 unpacker

xp3pack "C:\modded_files\" "C:\output\data.xp3" Alternatively, use or GARbro's "New Archive" feature (right-click in the folder tree → "New Archive"). Have a specific game that refuses to unpack

If you have ever dabbled in visual novel modding, fan translation, or asset extraction for Japanese PC games, you have likely encountered the XP3 file format . These archives are the lifeblood of the Kirikiri (TVisual) engine —a popular visual novel engine used in thousands of games, including titles from NekoNyan, Frontwing, and countless doujin (indie) circles. If you have ever dabbled in visual novel

To access the contents of an XP3 archive (images, scripts, music, and UI elements), you need a specialized tool: an .

Reference

If you use the data or code please cite:

Chengrui Wang and Han Fang and Yaoyao Zhong and Weihong Deng, MLFW: A Database for Face Recognition on Masked Faces, arXiv preprint arXiv:2108.07189.

BibTeX entry:
@article{wang2021mlfw,
  title={MLFW: A Database for Face Recognition on Masked Faces}, 
  author={Wang, Chengrui and Fang, Han and Zhong, Yaoyao and Deng, Weihong},
  journal={arXiv preprint arXiv:2109.05804},
  year={2021}
}

Download the database

This database is publicly available. We provide: 1) the original images(250x250), 2) the aligned images(112x112) and 3) the pair list. Baidu Netdisk(code:328y) , Google Drive

Now, we provide a list to indicate the masked faces. Google Drive


Contact

For further assistance, please contact , and Weihong Deng.