Phbot Scripts -

-- Drop logs if inventory is full if is_inv_full() then drop_all_except(ENERGY_POT, 391) -- 391 is shark wait(2000) end

-- Main chopping action if not is_animating() and not is_inv_full() then local best_tree = find_closest_object(TREE_IDS) if best_tree then mouse_click(best_tree.x, best_tree.y) wait(800, 1500) -- Random human delay else print("No trees found. Moving to next spot.") walk_to(3200, 3500) -- Hardcoded safe tile end end end phbot scripts

However, respect the servers you bot on. Over-aggressive automation ruins economies and leads to server wipes. Use PHBot scripts on servers that explicitly allow automation, or keep your gains modest. -- Drop logs if inventory is full if

At the heart of PHBot lies its scripting engine. are the customized code snippets that allow the bot to perform specific actions. Unlike generic macro recorders, a well-written PHBot script interacts directly with the client’s memory and packet structures, making it faster, more reliable, and harder to detect. Use PHBot scripts on servers that explicitly allow

function loop() -- Anti-stuck: if not animating for 10 seconds, click tree again if not is_animating() and get_last_animation_time() > 10000 then local tree = find_closest_object(TREE_IDS) if tree then mouse_click(tree.x, tree.y) end end

Place your .lua script file into the Scripts folder. Avoid subfolders—the bot scanner may not recurse.

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